Dust
Pour coloured grains into a field of heavy poles and watch the cloud fold. Single pixels, added together, up to sixteen million at once, across eighty two scenarios.
Scenarios
Nothing by that name.
Settings
Grains
Look
Motion
Save and share
Saved scenes live in this browser only. A link carries the whole scene in the address.
Poles
While this tab is open the pointer places and drags poles. Everywhere else it pours dust.
Particle tool
Hold shift and drag to throw them, and the line shows where they go. On a touch screen, press and hold to pour, or drag straight off to throw.
Colour
Particles: 0 / 0
The idea is Kodub's DustSim, which is worth playing. This is our own engine and our own scenes.